- Game Designer / Level Designer
- Copenhagen, Denmark
Designing intuitive, rewarding and aesthetically pleasing mechanics.
Game Designer at Ghost Ship Games
September 2016 – Present Copenhagen, Denmark
Deep Rock Galactic’s complete development cycle including Early Access support.
Experimental Game Design Professor at Royal Danish Academy of Fine Arts
October 2017 – June 2018 Copenhagen
Game Design Consultant at Lovable Hat Cult
April 2017 – May 2017 Copenhagen, Denmark
Producing documentation for funding and establishing design goals.
Master in Game Design at IT University
2015 – 2017 Copenhagen, Denmark
Master in Literature and Art at Universidad Complutense de Madrid
2013 – 2014 Madrid, Spain
Bachelor in Journalism at Universidad Complutense de Madrid
2007 – 2013 Madrid, Spain
Best Student Game – Honorable Mention, IGF – Independent Games Festival
Emerging Talent Award, Ludicious Game Festival
Most Innovative Newcomer Game, PLAY Festival Hamburg
Best Student Project, Culture Night Copenhagen
Most aesthetically pleasing game, Global Game Jam 2016 Copenhagen
Best Social Experience, Lego Hackaton