Fran Avilés

  • Game Designer / Level Designer
  • Copenhagen, Denmark

Designing intuitive, rewarding and aesthetically pleasing mechanics.

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Game Designer at Ghost Ship Games

September 2016 – Present Copenhagen, Denmark

Deep Rock Galactic’s complete development cycle including Early Access support.

Experimental Game Design Professor at Royal Danish Academy of Fine Arts

October 2017 – June 2018 Copenhagen

Game Design Consultant at Lovable Hat Cult

April 2017 – May 2017 Copenhagen, Denmark

Producing documentation for funding and establishing design goals.


Master in Game Design at IT University

2015 – 2017 Copenhagen, Denmark

Master in Literature and Art at Universidad Complutense de Madrid

2013 – 2014 Madrid, Spain

Bachelor in Journalism at Universidad Complutense de Madrid

2007 – 2013 Madrid, Spain


Best Student Game – Honorable Mention, IGF – Independent Games Festival

Emerging Talent Award, Ludicious Game Festival

Most Innovative Newcomer Game, PLAY Festival Hamburg

Best Student Project, Culture Night Copenhagen

Most aesthetically pleasing game, Global Game Jam 2016 Copenhagen

Best Social Experience, Lego Hackaton


Game DesignLevel Design


Unreal EngineC#Unity