Apart from my main studio work, I've done consulting for various companies and teaching at the university. Additionally, my side and student projects have brought me to several international game festivals.
The Lead Designer of Inside and Limbo has recently announced their new game, Cocoon, published by Annapurna Interactive. I collaborated with this project as external designer. My main tasks were the design and prototype of the final boss fight and the creation of a vocabulary of interactions to enhance the playfulness and interactivity of its world.
TELL ME WHAT YOU SEE.
As a thesis project for my Game Design Master's Degree, I worked with 3 other classmates to develop the VR-PC co-op title Tell Me What You See. It received several international awards, including a IGF Honorable Mention.
ROYAL DANISH ACCADEMY OF FINE ARTS.
Game Design Professor
I taught Experimental Game Design to a group of grad and master students. The course consisted on introducing the students to different game genres and their particularities and then guide them through the creation of multiple prototypes.