White Space

White Space is a first person puzzle game set in one futuristic room. The player will control a test subject during the experiment of an unknown corporation. In this room, the ability of the player to solve interrelated systems in a non-linear time loop is tested.

Sleeping is the mechanic that triggers the abnormality of the room. Working as a limited time travel machine, the bed won’t lead the player to what would be consider the next day but to a different time position.

More details of the nature of the experiment will be revealed while the challenges offered by the room turn more and more complex. The player will have to understand his position inside the system and experiment with every new device and interaction offered to him.


White Space happens in just one futuristic room in which time does not seem to work naturally.


Game Designer